During my career as an Interactive Design for Media minor, I have participated in game design classes that have helped develop my illustration, Adobe Creative Cloud, and coding skills. As a senior, I became a member of MonRiverGames, a student-run studio.
A Mug of Mon County
Storefront image for how-to level.
A Mug of Mon county is a game I and two of my peers, Kenzie Dye and Maddison Mills, pitched to MonRiverGames, a student-run studio. Our peers selected the game for production, and we got to work developing an HTML clickthrough book that allowed players to take on the role of barista for three local Monongalia county coffee shops. In addition to recipes, the game includes fun facts about the individual businesses and the importance of shopping locally. My role for this game allowed me to oversee all assets and create both object and environmental art. Click The Clock To Play!
Another MonRiverGames project—Meowgantown—is a 2D platformer game. The name stems from its location inspiration, Morgantown, WV. Assuming the role of Clark, the cat, players must safely return home after a day of cheering on the Mountaineers. For this project, I worked on illustrating assets for each level and designing two logos.
Click The Pepperoni Roll To Play!
For this race through space game, I created objects such as stars, planets, and satellites. I also completed the logo design using one of my colleagues' ships, and I illustrated a starport background.
Click The Planet To Play!